Post by nicholas on Jun 29, 2012 10:59:06 GMT -5
[atrb=width,400,btable][atrb=height,70][atrb=bgcolor,26609E][style= font-family: georgia; letter-spacing: 1px; text-align: right; font-size: 38px; color: FFFFFF; padding: 5px]What if we win? What if we fall?[/style] |
[atrb=cellpadding,10][atrb=bgcolor,FFFFFF][atrb=style,padding: 10 10 10 10][style=font-family: tahoma; color: 666666; font-size: 11px; text-align: justify; letter-spacing: 1px] Name: Guilmon Form: Rookie Digivolves to: Sealsdramon (Armor), Allomon (Armor), Growlmon (Champion), Tyrannomon (Champion), ExVeemon (Champion) Personality: A carefree and silly Digimon, Guilmon loves nothing more than going out into the world and having fun. While creative and unique-minded, he is also forgetful and has a tendency to break whatever he is working with. He has a strong heart, but can also be driven into a rage quite easily. When in combat he is simultaneously ferocious and cheerful, often trying to make small talk with his opponent. Even if they are fighting him lethally and want him dead. Combat Strength: Guilmon is quite slow, but speed isn't his way. Instead, Guilmon's main strength lies in brute force. For a rookie he is quite physically powerful, and he also has a decent supply of fiery techniques to keep enemies at bay. For pure power at range and up close, Guilmon delivers. Attacks Pyro Cloud: Guilmon breathes out a cloud of smoke, embers crackling inside of it. The cloud hinders vision and stings at enemies inside of it, but isn't too strong. Comet Breath: A lave-filled rock is spewed from Guilmon's mouth, bouncing a few times before exploding. While unwieldy, it is quite powerful. Guil Headbutt: Guilmon uses his rock-solid head to lay down the law. A solid move, quick and hard-hitting yet short ranged. Digital Hazard: The biohazard on Guilmon's chest glows brightly. A massive burst of energy comes from the Digimon, damaging both him and his enemies greatly. ~~~~ Form: Armor Digivolves From: Guilmon Personality: In Sealsdramon form, Guilmon turns a lot more serious. While still childish, creative, and fun-loving, he also turns much more obedient and reserved. He double-checks everything he does, and pre-battle banter is replaced with short sentences of military jargon. Combat Strength: Sealsdramon is not the fastest, strongest, or most enduring Digimon. Instead, knowledge is power: Sealsdramon excels at finding out information on an enemy and striking from afar. Stealth is an advantage, and advantages are power. Attacks Espionage: Sealsdramon uses the scanner eye on his helmet to read up information on his opponent. This information includes a basic read of their vitals, their family and attribute, and a very vague outline of their available techniques. Flashbang: Sealsdramon throws a flash grenade that explodes into a bright burst of light and sound. Anyone who doesn't avert their eyes and cover their ears is temporarily blinded and deafened. Sniper Rifle: Sealsdramon pulls a sniper rifle from his back, which functions as either a long-range telescope or a powerful weapon. A bright red targeting laser makes it quite obvious when used, however. He's Got A Knife In His Hand: Sealsdramon is quite talented with a knife: while weak, it is useful at a variety of ranges. He can also juggle them! Active Cameo: Sealsdramon can blend in with his surroundings, allowing him to get close to his enemies or escape from a bad situation. Airstrike 2 Hooray For Airstrikes: Sealsdramon throws a flare onto the ground, marking a location for obliteration. A massive explosion hits the area next post. ~~~~ Form: Armor Digivolves From: Guilmon Personality: Allomon is . . . different from Guilmon. While in Allomon form, he becomes cruel, cold, and violent. While he still smiles, these smiles are usually bloodthirsty ones made right before attempting to devastate an enemy. Nick is terrified of this form, and it only activates involuntarily. Combat Strength: Fast, strong, brutal, what DOESN'T Allomon do? While he has given up fiery ranged attacks for pure combat power, Allomon slices through enemies in a berserker rage with strength and speed. His cruelty and bloodthirst make him a demon on the battlefield. Attacks Dino Dash: Moving so fast he seems to ride on the winds, Allomon launches forward at great speeds. Anyone caught in his dash is harmed by sheer momentum, Raptor Claw: Allomon's sharpest toe grows further in size, becoming as strong as a powerful dagger. Fast, strong, and quite often unexpected, yet has pathetic range. Sonic Jab: Allomon's short arms lash out at blinding speeds. While it has pathetic range, it is often used to interrupt other attacks by manner of sheer speed. Dynamo Head: Allomon headbutts his enemy with enough force to shatter boulders. Powerful enough to send all but the largest Digimon staggering back. Dragon's Roar: Allomon throws his head back and gathers the rage of his ancestors. Channeling it all, he lets out a bone-chilling roar. While harmless, it is freaking scary, and can also send things flying. Mirage: Allomon's speed reaches previously-unseen levels, allowing him to generate afterimages as he runs. While only capable of simple movement, they are useful distractions and meatshields. ~~~~ Name: Growlmon Form: Champion Digivolves From: Guilmon Digivolves To: WarGrowlmon Personality: Growlmon keeps most of Guilmon's childishness: however, rather than a child, he behaves more like a brat. While still usually good tempered, when Growlmon doesn't get what he wants he gets angry. Unfortunately, Growlmon tantrums involve smashing things and spewing magma. Combat Strength: Every advantage and failing of Guilmon, but magnified. Stronger attacks with longer ranges at slower speeds. Fighting with Growlmon is just like fighting with Guilmon, except a hit will ruin your week instead of just your day. While fairly low in intellect, he's smarter than Guilmon. Attacks Energy Spikes: Growlmon's arm spikes glow with burning hot energy, making them useful blade weapons. Due to their energy-based nature, they slice through most armor easily. Magma Beam: Growlmon spews burning magma from his mouth, which lingers on the ground for quite a while. While direct hits hurt like crazy, stepping in the magma puddle isn't too safe either. Rock Wrecker: Growlmon rips out a chunk of the environment and hurls it at the nearest enemy. Depending on the area this can range from harmless snow to heavy metal. Inferno: Growlmon launches a massive cone of burning-hot flame right in front of him. The cone is most concentrated, and thus more painful, at its origin. Quaker: Growlmon smashes his massive tail on the ground hard enough to lightly shake the environment. While usually harmless, being hit by the tail is mercilessly painful. Often knocks smaller Digimon right over. ~~~~ Form: Champion Digivolves From: Guilmon Digivolves To: Megadramon Personality: Tyrannomon, personality-wise, is most similar to traditional Guilmon. However, his intelligence has improved greatly and makes him more mature and understanding. If Growlmon is the bratty, tantrum-throwing child, Tyrannomon is the good, wise-beyond-his-years child. Combat Strength: Tyrannomon has much more balanced parameters than Growlmon. While still somewhat slow and lumbering (he's a dinosaur, for crying out loud), he has a well balanced array of close and long ranged abilities. Smartest of Guilmon's forms, he uses his intellect to trick enemies. Attacks War Cry: A tremendous shout boosts all of Tyrannomon's fighting ability. Usually Tyrannomon's opening move when getting into a fight. Little Flame: Tyrannomon fires a series of little fireballs. These usually serve as distractions for a larger technique or a way to keep the enemies at bay. Backlash: The green scales on Tyrannomon's back sharpen and extend. Usually used to remind enemies that sneaking up on Tyrannomon can be hazardous toward their health. Dino Blaze: An aura of heat radiates off of Tyrannomon, empowering all of his strikes with flaming energy. Anyone who approaches Tyranomon takes light yet constant damage. Hammer Claw: Tyrannomon uses his heavy claws to knock an enemy right on the head. A targeted strike that aims to leave opposing Digimon disoriented. Blue Fire: Tyrannomon blasts a ball of concentrated flame so hot it turns blue. While it has great power and rnage, the ball travels quite slowly. ~~~~ Form: Champion Digivolves From: Guilmon Digivolves To: BurningGreymon Personality: ExVeemon still retains Guilmon's good nature and love of mid-battle quips. In fact, he takes these to ridiculous extents. Battle-loving yet not bloodthirsty, ExVeemon challenges anyone he meets and has a great time with it. However, his pride does not take defeat very well. Combat Strength: ExVeemon is not as brutal as Growlmon or even Tyrannomon. He favors fast, strong, hit-and-run strikes that allow him to hit without being hit. His wings give him limited flight, the only Champion form of Guilmon to do this. While he prefers close combat, he has some ranged attacks. Attacks Rising Fist: ExVeemon launches into the air in a spiral, fist extended. A powerful finishing strike, the Rising Fist easily knocks smaller foes skyward. Rhino Charge: ExVeemon aims his horn forward and charges, wings extended to help build speed. A direct impalement is rare but incredibly powerful, but a headbutt or horn scrape hurts too. X-Laser: ExVeemon extends his two hands outwards, lasers firing perpendicular to each other. A tricky attack to avoid, and usually a weak one, but the spot where the lasers touch is incredibly hot. Bullet Punch: ExVeemon lets out a flurry of blows, usually punches, with speed rivaling that of a bullet. Weak, yet very hard to predict and interrupt. Warrior's Spirit: ExVeemon launches a ball of spiritual energy, an extension of his will. When passionate it burns with brightest flame, yet when demotivated it is small and pitiful. Whirlwind Kick: ExVeemon launches into a series of spinning kicks, wings pushing him forward like a whirlwind. Not only does it hurt, but the spinning can deflect projectile attacks. ~~~~ Form: Ultimate Digivolves From: Growlmon Digivolves To: Chaosdramon Personality: Mechanical restraints are the one thing from keeping WarGrowlmon from becoming incredibly brutal. Leaving him more level-headed and restrained, WarGrowlmon never fights at full power: Guilmon's gentle heart fears what would happen. Nobody knows what he is like unrestrained. Combat Strength: WarGrowlmon benefits from a massive amount of mechanized parts. Along with his natural brute force and flaming abilities, robotic implants make him bigger, faster, stronger, and capable of firing missiles from his chest. While still slow, WarGrowlmon is capable of bursts of speed. Attacks Guil-tine: The massive blades on WarGrowlmon's shoulders crash together in an X-shape. A swipe from one is brutal. A stab from one is devastating. Being caught between both is nightmarish. Tri-Flame: WarGrowlmon unleashes massive bursts of fire from his mouth and chest cannons, forming a beautiful triangle of flame. Medium-ranged, but hits a wide area. Jet Leap: WarGrowlmon's chassis shudders to life as jump jets emerge, propelling WarGrowlmon forward with speed and height he could never obtain on his own. Megaton Bite: Growlmon's bite was tough, but nothing extraordinary. WarGrowlmon's bite, on the other hand, is mechanically-altered for maximum power. Ouch. Red Corona: A massive ball of flame is generated between the palms of WarGrowlmon's hands. Appearing like a miniature sun, it gracefully floats as it is thrown at an opponent. WARNING: Explosive. Boomer-Blade: WarGrowlmon detaches one of his massive gauntlets, which whirls through the air upon being hurled. It travels in an arc, eventually returning to WarGrowlmon. Total Annihilation: Every panel of WarGrowlmon's chassis slides out, revealing a massive battery of missiles and cannons. In a berserk rage, the mecha-dragon lets his enemy face his entire arsenal. ~~~~ Form: Ultimate Digivolves From: Tyrannomon Digivolves To: Megidramon Personality: Don't be fooled by Megadramon's imposing looks: he's actually one of the sweetest of Guilmon's forms. Mature, level-headed, and always a voice of reason, only a perpetual smile and cheerful love of life hint at his origins. Truly one of the easiest Guilmon forms to work with. Combat Strength: Megadramon's main strength continues to be his versatile nature. He has a perfect blend of speed and power, range and CQC, offense and defense. The ability to fly only further bolsters his ability to take control of a situation. A fight with Megadramon is a fight on his terms. Attacks Harpoon Cannon: The holes in Megadramon's palms launch razor-tipped harpoons. While weak, they allow Megadramon to snare the enemy and hopefully drag him around. Razor Coil: The sharpened, wiry hairs on Megadramon's back dig into an enemy as he wraps around them. Quite the painful move, especially if the coil tightens. Dramon Out Of Hell: Megadramon's wings release a cloud of smoke and embers, similar to one of Guilmon's techniques. The main difference is that these clouds are massive and the embers are more like flames. Incineration: Megadramon launches a burning stream of napalm from his hands. The napalm lingers, walling off areas of the battlefield and generally causing trouble. Dragonheart: Megadamon roars with the heart and fury of a dragon, a fearsome war cry greatly boosting his combat potential. Stronger than Tyrannomon's. Missile Blast: Megadramon launches a pair of homing missiles from his hands. While hard to dodge, they are slow and weak compared to many of his other attacks. Razor Claw: Megadramon's claws spin like drill bit as he swoops in to impale his enemies. While incredibly powerful, only a direct hit does much good. ~~~~ Form: Ultimate Digivolves From: ExVeemon Digivolves To: Gallantmon Crimson Mode Personality: BurningGreymon has relaxed considerably from his time as ExVeemon. While he still has a great love of battle and fighting, it has become a more practiced and honorable love. Now bearing the armor and disposition of a knight, he fights with burning heart and stoic self-control. Combat Strength: BurningGreymon continues to fight with a mixture of speed and power. However, better flight abilities and more ranged attacks have supplemented this fighting style quite well. Instead of battlefield control or pure brute force, BurningGreymon's niche is agile, dancelike fighting. Attacks Pyro Barrage: A quick barrage of small, flaming arrows shoots from BurningGreymon's outstretched claws. While very speedy and hard to avoid, they are weak. Grey Gauntlet: BurningGreymon slashes forward with his gilded gauntlets, harnessing the power of other Greymon-style Digimon. Highly effective on Dramon-type Digimon. Vulcan Blade: A blade of burning energy materializes from BurningGreymon's right arm. Usable like any other weapon, it burns brightest when his heart burns with fury. Seal of the Ancients: Only used on the most wicked of enemies, BurningGreymon sears a mark into his opponent. It burns brightly and temporarily reduces combat ability. Meteo: BurningGreymon takes to the skies and descends back to earth, catching fire like an asteroid grown wild. Causes massive destruction to the area around him. Wildfire Tsunami: An inferno wraps around BurningGreymon like a tornado, flaming pulses constantly released from his body. The best way to dodge is to stay far, far away. Blade of the Emperor: A massive greatsword belonging to EmperorGreymon. BurningGreymon can heft its weight in one hand, and wield it along with his Vulcan Blade. ~~~~ Form: Mega Digivolves From: WarGrowlmon Personality: Fully restrained, Chaosdramon fights with mechanical precision to the point of dullness. However, his natural spirit constantly leaks out, pressing him to push his limits. His personality sometimes shows, but when in Chaosdramon form mechanical implants seem to drive him crazy. Combat Strength: Overwhelming, pure power. That is Chaosdramon's strength. Chaosdramon has enough arms and armor to reduce a small nation to rubble. His power is strong enough to manipulate the area around him without even trying. His true, unrestrained power is unknown. Attacks Warp: Chaosdramon naturally warps the world around him, changing a variety of things. Each post a different condition takes effect, ending with the very next post. This is determined by an RNG roll. 1) Gravity is stronger 2) Gravity is weaker 3) All fighters seem to move faster 4) All fighters seem to move slower 5) All attacks, both by and against Chaosdramon, intensify 6) All attacks, both by and against Chaosdramon, weaken 7) The area around Chaosdramon heats up 8) The area around Chaosdramon cools down 9) Glitchy pixels and beeps invade the vision of all nearby 10) Random colors and noises! Woohoo, rave party! This Is A Drill: Chaosdramon's drill hand revs up and spins at massive speeds. Boring it forward, he attempts to brutally impale any enemies in his way. Twin Nova: Two massive, white hot balls of flame generate from the cannons of Chaosdramon's back The balls of flame careen at Chaosdramon's enemies in a V-shape, eventually colliding in a massive explosion. Delete Program: Matrix code generates from around Chaosdramon, flying at the enemy in a clouded swarm. Clouds all senses and causes gradual damage. Hover Pack: Chaosdramon's jump jets improve greatly over WarGrowlmon's, allowing him to leap fire and even hover a little. Entropy: A pulse launches at the enemy, infecting them with Chaosdramon's chaotic coding. May cause temporary insanity and hallucinations, as well as sensory abuse. Gamma Unchained: Chaosdramon releases all inhibiting programs and allows his true fury to show. His fighting ability dramatically intensifies, but he loses all concepts of mercy, allies, and restraint. WARNING: DO NOT ACTIVATE. DG Dimension: The ultimate machine-type move, cubes of data rise from the ground and slam at enemies from all directions. Strong and wide ranged, but easy to interrupt. ~~~~ Form: Mega Digivolves From: Megadramon Personality: Megidramon looks incredibly vicious, but don't let his looks fool you. Deep down he's a real even-tempered sweetheart, just as he was as Megidramon and Tyrannomon. While sometimes he gets hassled for his appearance, most are too scared to bother him. Megidramon truly defies his species. Combat Strength: Megidramon continues to have a complete mastery of battlefield control. However, his attacks hurt more, cover more range, and generally pack a lot more punch. Despite his bulky, serpentine body, massive wings allow him to easily take to the air in all but the worst circumstances. Attacks Magma Tower: The ground under an enemy's feet cracks and bubbles with lava: if they do not move quickly, they will find themselves ravaged by a geyser of flame. Megiddo Roar: Calling upon the reputation of his species, Megidramon lets out a demonic shout. It boosts combat efficiency and often terrifies opposing Digimon. Hellfire: Megidramon surrounds his body with hellish flame. Anyone who tries to make contact with him is quickly set ablaze, making this a useful counterattack. Shadow Cut: Megidramon swipes an arm fast enough to launch a shadowy blade. A fast, long ranged technique to help keep enemies on their toes. Naga's Glare: Megidramon launches small, yellow lasers from his snakelike eyes. While weak, the lasers are capable of stunning targeted enemies and zeroing in on vitals. Crush Coil: Megidramon wraps an enemy in his tail, squeezing hard enough to drain the life from them. Often used to subdue enemies as non-lethally as possible Hazard Beam: Embracing his inner destructiveness, Megidramon's Digital Hazard symbol glows brightly as a massive, sickly green laser fires from his chest. Apocalyptic Meltdown: Oh boy, here comes the big one. The Digital Hazard symbol on Megidramon's chest glows brightly as massive flames radiate from his body. A massively powerful attack that can strike entire groups at once, but leaves behind a Guilmon in critical condition. A desperation technique. ~~~~ Form: Mega Digivolves From: BurningGreymon Personality: Taking on a full, knightly persona, Gallantmon Crimson Mode is the final evolution of Guilmon's innate heroism. Knowledgeable, chivalrous, and self-sacrificing, he is a truly noble figure and a summary of everything Guilmon wishes to be. Easily the rookie's most preferred final form. Combat Strength: With ten wings, Gallantmon is capable of flying at speeds rivaling a rocket ship. He is skilled in many forms of weaponry, is covered in heavy armor, and moves as gracefully as the wind. Despite small size and disdain for brute strength, he is not to be underestimated. Attacks Spiritual Armaments: The lance Gungir and sword of light Blutgang are Gallantmon's weapons of choice. Spirit weapons with no physical form, only Gallantmon can wield them. Shield of the Divines: A massive, circular shield, echoing the shield of another variety of Gallantmon, appears in front of Gallantmon or an ally. While breakable, it is as strong as Gallantmon's will to fight. Challenge of the Knight: Gallantmon beckons an enemy to fight him honorably, on completely fair terms. While it can be turned down without penalty, accepting and then betraying these terms causes a searing pain. Seraphic Blast: A massive burst of light radiates from Gallantmon's ten wings. While not Gallantmon's strongest technique, the sheer amount of light makes it hard to see afterwards. Judgment: Gallantmon stabs an enemy with Blutgang, weighing their sins. Those with a clear conscience barely feel a thing: those with darkness in their hearts feel intense pain. Sapphire Bolt: Bolts of blue lightning launch from the tip of Gungir, scorching enemies with holy energy. A fairly basic ranged attack. Loyal Beyond Death: Gallantmon refuses to let near-death experiences get in his way. Even as his data begins to disintegrate and fly off, he maintains form long enough to fight for one last post. Apotheosis: Gallantmon draws a sigil in the air with his blade, commanding it to glorify an ally or purge an enemy. Glorified allies receive massive boosts to combat ability, while targeted enemies are struck by a massive blast of light from the sigil. [style= text-align: center; font-family: verdana; letter-spacing; 1px; color: 666666; font-size: 8px]TAGS guilmon COUNT however many NOTES strikeouts are locked. for now.[/style][/classy] [style= text-align: center; font-family: verdana; letter-spacing; 1px; color: 666666; font-size: 8px]coded by JINJINS[/style] |
[atrb=height,130][atrb=bgcolor,26609E][style=height:100px; width: 100px; border: 2px solid #000000; margin-left: 10px; text-align:left; float: left][/style][style=height:75px; width:75px; border: 2px solid #000000; margin-left: 10px; margin-top: 26px; text-align:left; float: left][/style][style=text-align: right; font-family: georgia; letter-spacing: 1px; text-align: right; font-size: 18px; color: FFFFFF; padding: 5px; float:right]Will any choice that we make matter at all?[/style] |
[newclass=notes]transition: 0.7s; -moz-transition: 0.7s; -webkit-transition: 0.7s; -o-transition: 0.7s; margin-top: 3px; height: 20px; overflow: hidden; font-family: verdana; font-size: 10px; text-align: justify;[/newclass][newclass=notes:hover]height:60px; transition: 0.7s; -moz-transition: 0.7s; -webkit-transition: 0.7s; -o-transition: 0.7s;[/newclass]
GDI Jin I love this template.